spawn [<SubUnit Type>] [<Province ID>] [<Amount>]This is the most powerful doctrine for surface action. I personally divide my subs into 5 groups and set each group a target strength of 20. 005 * ship production cost in industrial capacity (IC) + 0. 371K subscribers in the hoi4 community. It's actually serious. 0 + 0. "Carrier Battles" is a good game series about Carrier fighting. Most subs had one or two small-caliber ( destroyer sized, but without the turret/armor ) dual-purpose gun on them, they would be used when surfaced. Speed is king, always retreat at any sign of trouble and stay out of air range. Sure but there is still sea access from London to Alexandria (supply hub for Africa), it just goes through Panama, the Pacific, and through the Red Sea. Edit to link to my cut/paste. 2. ago. 7-2 ide say don’t used, just go pure infantry with shovels and artillery support companies, 14-4s are still good. For example it goes from 3 bars to 2 bars and then 1 bar and then it pauses the game. You can spread out in a line. Do not forget to set them to "not engage". Before I answer and sound stupid, why do you want to change the mod load order? They usually all mount just fine (?) 1. 11. The other thing you could do is. there are 3 major builds that can counter each other, and a verity of other not so optimized ones. 1. Win. Business, Economics, and Finance. 2 comments. For the record, my play style is usually just spamming naval mines because that's all I understand. jmjwrskp • 9 mo. 299k members in the hoi4 community. Spam basic infantry and forts, and try to get Italy on your side. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Secondly are the heavy cruisers. Naval bombers delete the screens, subs kill the convoys and capitals. I have been playing this way more and more as it is easier and far less manpower lost. You have to select either the army group they all belong to (assuming they belong to one) or select each army individually. kenzieBHOSbaker • 1 min. You WILL need at least a full production line of Infantry equipment, you WILL need a full production line of fighters, and even support equipment depending on how you play. ago. Below water, obviously, is submarine spam. Television. txt event 27) (uh if youre looking for specific. Fleet in Being is just basic for surface fleets. Their survivability is in their speed. Something like this happens in the Chinese Civil war too. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Always add radar to your ships. It's mostly well balanced if you play on historical. AI Japan has a decision it will take to surrender if it has two nukes dropped on it, along with some other conditions. Actually playing hoi4 in general now is starting to become really annoying. I just tried to reload older save files and tag to the Nationalist Spain, apparently Enrique Lister despite having stalinist loyalty and don't have trait Nationalist sympathizer decided to become a Nationalist generals, and when SCW end he can't join because he got pulled to the nationalist. And if you can get green air in the channel then just spam bombers there too. ago. 05 * ship manpower. Give wardens destroyer. In the end airforce >>>>> all in HOI4. It was the first time AI France goes fascist in my game, probably because they get destroyed early on in most games, leaving them without a government to change. Vote. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. Their counter is Battle Cruisers. Specialized destroyers and naval bombers should do the trick. 9 Avalanche). g Banana Empire Panama taking over Mexico. Content is available under Attribution-ShareAlike 3. If you cover the whole area or can't cover more. You cant get resources from Resource Prospecting Decisions but that's only for certain states, you can build synethic refineries which gives you rubber and oil, or you can get resources from certain focuses (but that's rare). Rakzhor • Research Scientist • 7 yr. Ctrl alt delete open task manager, restart windows explorer. j1ffster • 13 min. The subs are also backed up by NAVs and heavy fighters operating from Manila. jontelover123 • 5 yr. DN = dreadnought. Their main purpose is to keep damage from capital ships. Countries mostly license production to research their own fighter 2s and they'll. Unfortunately, your choices are to either stay at speed 4 (which is still pretty fast), or upgrade your aystem. Thing is, I have over 85% naval suppremacy in all the regions. First Game Back After A Four Month Break. 1 * 1. ago. This video serves as an easy to get into guide regarding submarines and it's various viable templates. Are there any good spy overhaul mods? I really like playing with spies, but I think they are a bit bland, like it makes sense to do 1-2 missions max. 6K subscribers. In both world wars, particularly the first, they had a nasty tendency to suffer catastrophic explosions with nearly all hands lost. . Thx. bwhite9 General of the Army • 4 yr. Its a pretty good expansion of the base game. The combination of speed and visibility make your ships much more difficult to hit. When they are in position that order is useless, once the enemy has marched to your fallback line then you create the frontline to keep them from making stupid gaps. Heavy tank destroyers and SPArt are both really good. I can usually get. Basically, the speed of motorized is enough. Other naval ship terms: CA: heavy cruiser BC: battlecruiser BB: battleship CV: aircraft carrier SS: submarine Light cruisers are generally referred to cruisers with guns no larger than 6” caliber. There are some big weaknesses in the supply system of both hoi4 and hoi3, but in a different way. Not a huge savings but one that adds up. Console command to change nations once they are formed. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. So this is not bathtub strat (Cool victory tho comrad). They are so good some games literally ban them because they are so. Putting naval bombers and fighters along with radars on land will find the enemy navy extremely fast and put a lot of damage on them. Not surprised at the end result. Therefore, I was wanting to know if there was a way to remove this focus through the console or simple file editing (emphasis on simple), or if there was a way to bypass this (I tried Focus. In the past 3 years I've destroyed maybe 30 of their ships, while I lost a total of about 150-200 ships (I started with around 400-450, now I only have about 250). I don't, but inside the mods folder there will be a folder called 'common' and inside that folder is another folder called 'technologies' and inside that will be several text files named after each researchable tech tree, they contain a list of all the item ids unlocked by researching that tree. You cant retake a fallback position as it wouldn't be "Falling Back". Same like equipment losses as well I try to find, for myself and the enemy. The fact that patches are pretty much only released with DLCs and DLCs are released once per year doesn't really help, either. Yesterday at 8:35 AM. Having air superiority is super important for spotting and battle. 2. In regular war you need to kill pockets in order to keep your XP level. Pretty useless for naval combat. Tanks should be used scarcely only as a breakthrough force. Fill it with all the rifles and artillery you can find. When originally they where givin these cool professional sounding names like raider group, pacific fleet, so on and so forth. You can also change this setting at the supply hubs themselves but if you do it at the army level it should automatically switch the supply hubs over. Contrarily if you want to spam DDs against subs research right away sonar or depth charge and start produce. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Edit: Sub spam for raiding. SirStrider666 • 4 yr. Possibly the easiest meta in the game, and the one that most people go for is the submarine spam. l to ensure that your capitals are effectively screened. Build 2)’s Cruisers but also spam Destroyers with full torpedoes on them. Delete the units. I use tanks for occupation, go for the craziest possible. "Carrier Battles" is a good game series about Carrier fighting. When a large nation goes to war and an ally grants you control of some of their divisions, what are the draw backs? For example, lets say I'm Germany, and Italy grants me control of 30 of their divisions. I can usually get. Aircraft Carrier Survival was neat. Submarines OP. They are really only useful for convoy. The AI just doesn't have to do much by comparison in other Paradox titles. They only thing that you could do is change it from a civil war to a normal war. . If you have 100 base attack, with 10% bonus from commander and 25% bonus from veterancy, your unit would have 137. You should always add exactly one float plane catapult to all of your capitals. ago. It's allowed me to destroy significant parts of any enemy navy with comparitively minor effort. FlinzP Captain. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you should have special ASW designs and strike forces anyways. Possibly the easiest meta in the game, and the one that most people go for is the submarine spam. Join. r/hoi4 • Is submarine spam enough to sink AI navy? See more posts like this in r/hoi4. It was the first time AI France goes fascist in my game, probably because they get destroyed early on in most games, leaving them without a government to change. 2. Navies in HOI4 had a pretty strict setup - for every capital ship, you need four screen ships. You can get away with a card that only has 1 Gb of VRAM. Content is available under Attribution-ShareAlike 3. I would say go with CAs if you're making capital ships at all, you'll have trouble researching all the techs and importing all the steel you need to produce fleet carriers or heavy ships, but you can economize on naval research by building CAs and CLs that rely on the same techs. Hover over it and it should tell you why. 3- Do the first 2 military focuses and then rush the research slot through the hermann göring-werke. Thank you. Task Force Admiral looks good. Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds,. 29. Would it still cap at 100% or could it go to 110%? This thread is archived. For example, it would be awesome to have different kinds of factions. However, the longer your divisions are moving or in action, the planning bonus dwindles. Yes it's called the co-op option. Philadelphia 76ers Premier League UFC. You can put groups of DDs on Invasion support to have them tag along with the troop transports. The only techs that are worth it are Fire Control and Submarine Hulls; many other navy techs aren't worth the investment. Until they find you, that is. Very few focus tree mods are good imo, they are often times super overpowered. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). The year is 1953 and I am still waiting for the AI to make any attempt of a naval invasion so I can nuke my own core territory and unlock the achievement. The enemy always seem to win the naval battles. Submarine Designs. IMHO, there's no reason to build CV if you're just operating in the Med because you can fully cover all of the sea zones with land-based aircraft. Subs are the best scouts, best convoy raiders, and best minelayers. 11. 1 comment. I have about 60 submarines and would like to convoi raid Great Britain. r/hoi4. ago. I have a task force of about 50 sub 2s which have a range of 4000km. Add a Comment. My current strategy is to drop a few divisions surrounding. edit: Also, have you researched any naval doctrine?Surface Raiders are great at killing convoys in open space. As someone with 600 hours in HOI4 and a good understandung of the navy, dont bother. json (in document/paradox interactive/hoi4) it's the list of mods you have subscribed to. HOI4 Special: Subs with snorkels, lots of Naval bombers. Build Destroyers + Sonar + Depth Chargers. 6 you should spam infantry like there is no tommorow. Trade Interdiction: In my honest and humble opinion, if you want to spam ships which are quickly build, go for one of these. More dakka iz better dakka! Unironically the best solution for enemy tanks (SP) is more soft attack. Submarine Wolfpack --- Minimum: 20 Subs; Sweet Spot: 30 Subs; Maximum: 50 Subs; Raiding Group --- Minimum: 5 DDs, 25 Subs OR 5 CLs, 25 Subs; Convoy. Reply. Each country has its own unique background, ideology, government, economy, resources, currency, etc. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. Thangunis. edit: Also, have you researched any naval doctrine? The quickest way to kill submarines is destroyers equipped with sonar 2 and radar 3 set to patrol with many bombers over them. Subs are fine for playing defense and raiding convoys, but they no longer give sea control to allow invasions. 5. Playing as a facist dutch in multiplayer vs usa, france britain and rest of the allies, we don't attack france we sea lion britain, the dutch submarine fleet of 50 kills the entire british army and most of their navy solo. I've read mines help with naval supremacy and they are relatively efficient submarine wise. Then I couldn't. Most subs had one or two small-caliber ( destroyer sized, but without the turret/armor ) dual-purpose gun on them, they would be used when surfaced. fug. Spam divisions/planes. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. Fallback lines are there to make the A. It might have been patched in the beta 1. I've been trying to keep up my production, but my two fleets in the area, the Baltic Fleet and the Home Fleet, have. a. On the Land fort it says it needs defensive bunker technology, and for the trench it says it needs vaubans. kenzieBHOSbaker • 1 min. After they are gone go to the MS website and download the newest drivers. But If You cant find an Command for this in the Wiki i cant help You ( sry for that Bad english)submarine: ×10 capital ship: ×50 carrier: ×200 The weight of damaged ships gets increased by up to +500% as they approach 0% HP. I seem to not be able to pass anything above 2 bar speed regardless of what setting the game speed bar is on. Terrains Combat Widths. You could also use something like the tool pack mod to just give yourself some of the land. "Forget all your naval options and spam submarines" - Sun Tzu. The entire basis of the naval arms race leading into WW1 and up to the Washington Naval Treaty was the race to build higher caliber weapons to maintain range and penetration advantages. Spain is also good, although you have to go first through the civil war. 19 votes, 16 comments. They supposedly do this, because the AI needs its battle lines fully manned, or the AI does strange things moving divisions around to fill holes, that only opens up more holes, which. Roach DDs, CAs with one medium and max light attack and one torpedo will decimate the screen of any fleet it comes. Simple solution. com] with the 'hourly change' value and the 'Base detection. 1) The difference between 1936 submarine and a 1940 submarine with snorkel and designer is substantial (equal doctrines). Naval Rebalance - Sub and Cruiser spam is DEAD!! #hoi4 #news #HYPE A closer look at the new Dev Diary with a look at some changes to the Naval aspect of the game! A NEW DLC is in. Enitity_Enigma • 21 days ago. The brute-force answer. Mix them into your infantry divisions in limited quantities to give them a bunch of armor and extra punch. I would say subs are the most OP. HoI4 navies were always bad. For example with democratic ideology, it looks like this democratic = { types = { conservatism = { } liberalism = { } socialism = { } } there are…Cover more of the target state. 1 to 1x but not above. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. See more. ago. Sub 3s, Light attack spam, torpedo screen spam, etc. This is the most efficient way to design good divisions if you aren't allowed to participate in the Spanish Civil War. 9 Badges. ago. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). I'm currently trying a paraguay campaign where I'll be relying on submarines for sea control, if I ever get that far, and I'll probably try using 1940 subs only, for the manpower and production savings. 203. 0. Give collies submarine. For example convoys have only 0. r/hoi4 • Is submarine spam enough to sink AI navy?According to his experience they don't. ago Instead of doing sub spam, I prefer making a good surface fleet. You can put groups of DDs on Invasion support to have them tag along with the troop transports. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. ago. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. Even low level ports should be able to receive vastly more supply than supply hubs connected by rail. Best. 375K subscribers in the hoi4 community. Carriers. So I build an airbase, and before I can select some planes to put in the airbase, my allies put 5000 planes in a level one airbaseGo to hoi4 r/hoi4 • by. bwhite9 General of the Army • 7 yr. 1. Learned To Love Submarine Groups. 17 Badges. The ai always goes scraping the barrel just to shit out 7/2 infantry divisions. 1. For division stats, the different modifiers are multiplicative. Forget about attacking the US early on, you can only reach them if you use T2+ Submarines and since they no longer count towards naval supremacy you can never invade. heavy attack spam is. Anything to look out for to. Same thing with air wings, although admittedly I don't really know how to organize those in HOI4 either. ago. It’s pretty simple, but takes focus to make it efficient. Submarines aren't usually able to sink ships. 1. Conclusion: CVs are underpowered in. Whenever you get air superiority spam nukes. This thread is archived. 3. If your carrier is sitting in a port or in a sea zone with no mission, then you can select the air. Also flanking and encirclement. Well, they've reached their limit of supplies they can deliver. r/hoi4. If you want to, subscribe!Link to Discord: to Steam G. Tier 4 Subs can also do a great job sinking the enemies fleet unless you get tricked into convoy raiding a sea tile full of exclusively sub hunting destroyers. 2. 3. Also, go for bigger divisions (40, 42 or 45 width) when on offense due to focusing and attack to defense ratios. allan11011 • General of the Army • 1 yr. spam update to force bruv to update eliezer1245 May 6 @. On steam you can right click on the game and search for "check local installation" or "check local files". ago. The investment and the payoff are well worth the cost of protection so before you spam a carrier fleet, make sure it’s got support. 1. 2. The Ai cannot handle it. If at all possible in any capacity, get a desktop. Exemple US Submarine . I really enjoy the ground and air wars, and really do not enjoy the naval wars or naval invasions. Greatest HOI4 post of all time. Which gives you longer to spot them. Aka modern space marine for 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Easy, cheap, and effective. HOI4 takes liberties with reality in that having lower penetration values than the targets armor reduces damage but does not totally eliminate it. g. ago. Sub 3 cannot be hit by AI, AI won't retreat because they're at a material advantage. 203. Convoy raiding, we’ve discovered, just doesn’t work. Yes, you can select the British Raj and have a fascist or communist coup. Good light cruisers are excellent uses of. Typically, they are destroyers or submarines for maximum spam. ago. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Fingers crossed. I've got to 100% autonomy, yet it wouldnt let me break free cause i havent taken the focus to abandon westminster. How do I force an army to use convoys? Here is the short version: I want to land an army worth of modern tanks in the British Raj, my marines are already holding the port after a succesfull naval invasion. Heavy Battery II. Decryption tech plays a part in spotting fleets, especially naval invasions. ) yet in-game you can make subs that can sink entire navies. ago. Total noob question here. I have played against sub 3 spam and don't find it any different or that much harder to kill than sub 2's. You can utilize surface raiders as well. So i assume that causes the fake divisions to disappear. Just using the best templates won’t be enough to win every battle. 375K subscribers in the hoi4 community. ago. "Hybrid": This is what I've been trying lately. Specialized destroyers and naval bombers should do the trick. Jun 19, 2016. Submarine spam 1-2 tank divisions. On infantry 40 widths you can go 12-4-4 inf-art-AA with support AA and you'll take no penalty. Sub 3’s are very good, and they are very quick to build. It is an option, you need to enable it in the host settings or it won't let a second person join. Quick question does the cabinet slide work on that one or is it the modWay to go Paradox. The two german minelayers indirectly killed a good number of ships in my last run. they can kill up to 60 convoys in one battle. Put radar in that slot. Also spam some naval bombers and put them in the attack english channel mode. destroy_ships = { type = ship_hull_heavy count = 2 } this might be what youre looking for? (wtt. Reply seesaww •. High AA doesn't mean you can easily shoot down 500 planes. Top posts of April 5,. I'm trying to imagine the submarine shooting down airplanes while simultaneously sinking 4 ships. Light Cruisers can get a very high operational range and destroy many convoys very quickly. 0 unless otherwise noted. I find the cruiser submarine available via "U-boat effort" focus to be quite good at enforcing a blockade sufficiently far from Britain. I’ve seen Das Boot. They all run to the back of the boat to tilt the bow up, then fire a torpedo. L. The equipment cost (for planes) also includes training pilots to an adequate level which is the reason why it is and should be expensive in IC cost. I've never experience it while gaming but I have while watching YouTube in full screen mode. If you win some battles you can immediately proceed with convoy raiding. Suprcheese • 7 yr. 1. People make tubs first and then refit it with the guns on it. destroy_ships = { type = ship_hull_heavy count = 2 } this might be what youre looking for? (wtt. Aircraft Carrier Survival was neat. ago. So there currently two populair navy strategies that I see floating around. This is the most powerful doctrine for surface action. This makes them heavy cruisers so they get protected by your Destroyers. 1.